- Father Simon Says April 12th – Peter and John’s Boldness & Jesus meets Nicodemus April 12, 2021 Father Simon Says, Podcasts Daily Bible Study- Fr. Simon explains today’s 1st Reading about how Peter and John were filled with the Holy Spirit and were filled with boldness as they went preaching.
- Nov 18, 2020 Simon says is a simple and fun game played by children all over the world. Although Simon says is normally reserved as a children’s activity, people of all ages can play and enjoy the game. Normally, all the players in Simon says remain standing for the duration of the playing round. However, you could also play sitting down.
Check out these 100 fun Simon Says ideas your kids will love. We also created a free printable to go along so you don’t have to remember them all.
Simon says song for children by Patty Shukla. Buy the DVD and CD on Amazon or iTunes.For more videos says, simon says onl. Simon says is a simple and fun game played by children all over the world. Although Simon says is normally reserved as a children’s activity, people of all ages can play and enjoy the game. Normally, all the players in Simon says remain standing for the duration of the playing round. However, you could also play sitting down.
Are your kids getting bored of the same old game of Simon Says?
Or maybe you are getting ready to play with a group for the first time.
Either way, coming up with fun, Simon Says commands is not always easy when you’re trying to think of them as you play.
Luckily, we’ve done the work for you! Today we are sharing a huge list of creative, fun and engaging Simon Says commands and ideas just for you!
But first, we need to make sure you know how to play…
How to Play Simon Says
You can play Simon Says anywhere at any time.
It’s a completely portable game that doesn’t require any equipment (just a little bit of space.)
The rules are simple and can be customized to accommodate kids of all ages and abilities. The basic Simon Says rules are:
- Choose a “Simon.” Simon will be the leader and give all of the Simon Says commands and instructions. He or she will also be the judge who determines when players are “out” for not following the instructions properly.
- Simon stands in front of all the other participants. All of the participants should be able to see Simon, and Simon should be able to see each of the participants to ensure fairness.
- Simon calls out one of two types of instructions or commands to the participants.
- The first type starts with the phrase, “Simon Says”. For example, “Simon Says point your finger.” Participants should follow along with all instructions or commands that begin with “Simon Says.” If a participant fails to follow one of these instructions, they are out of the game.
The player acting as Simon should do the command that they give. This gives the other players an example of what they should be doing. - The second type is a basic command or instruction without the phrase, “Simon Says.” For example, “Point your finger.” Participants should NOT follow these instructions or commands, because the leader did not say “Simon Says”. If they do, they are out of the game.
When giving these commands the leader should still do the action. This often is what “tricks” the other players into doing the command even though the leader did not say “Simon Says”.
- The first type starts with the phrase, “Simon Says”. For example, “Simon Says point your finger.” Participants should follow along with all instructions or commands that begin with “Simon Says.” If a participant fails to follow one of these instructions, they are out of the game.
- The winner is the last one still in the game. If no one can complete all of the instructions, then Simon is the winner.
These rules can be altered to meet the needs of the children playing the game.
Once your kids have a grasp of the game, they can initiate and play the game on their own.
That’s one of the many benefits of Simon Says.
100 Simon Says Ideas and Commands
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Coming up with unique Simon Says ideas and commands can be one of the most difficult parts of the game, especially if you play often. You want to be able to keep the game fresh and entertaining.
In fact, you might even want to grab our free printable list of Simon Says Ideas that you can print out and keep on hand. Here you go!
Here is a list of 100 Fun Simon Says instructions to use in your next Simon Says game:
Easy Simon Says Ideas
It’s best to always start of with simple and easy commands to make sure that everyone understands the rules and feels confident about playing. We are going to begin with some easy commands that work great for beginners or young kids, toddler or preschoolers.
(That being said, these work for big kids too).
1. Simon Says touch your nose
2. Simon Says, tap your toes
3. Simon Says, close your eyes
4. Simon Says bounce like a kangaroo
5. Simon Says touch your shoulder
6. Simon Says run in place
7. Simon Says, touch your elbow
8. Simon Says, touch your leg
9. Simon Says, touch your knee
10. Simon Says touch your stomach
11. Simon Says, touch your back
12. Simon Says stand up
13. Simon Says, sit down
14. Simon Says jump up and down
15. Simon Says spin around
16. Simon Says, nod your head
17. Simon Says stomp your feet
18. Simon Says kneel down
19. Simon Says crawl on the floor
20. Simon Says lay on your back
21. Simon Says roll on the floor
22. Simon Says walk in place
23. Simon Says jog in place
24. Simon Says do jumping jacks
25. Simon Says turnaround
26. Simon Says, blink your eyes
27. Simon Says, clap your hands
28. Simon Says, snap your fingers
29. Simon Says kick with your leg
30. Simon Says touch the ground
31. Simon Says point to the color red
32. Simon Says point to a shoe
33. Simon Says point to a window
34. Simon Says point to a table
35. Simon Says point to a couch
36. Simon Says dance around
37. Simon Says stand on one foot
38. Simon Says stand on two feet
39. Simon Says, stand next to your friend
40. Simon Says, shake your hands
41 Simon Says, shake your arms
42. Simon Says lookup
43. Simon Says, look down
44. Simon Says, wiggle your fingers
45. Simon Says, wiggle your toes
46. Simon Says walk backward
47. Simon Says point to the right
48. Simon Says point to the left
49. Simon Says pretend to read a book
50. Simon Says count to ten
Funny Simon Says Ideas
These silly commands will get everyone laughing and enjoying the game even more!
51. Simon says pretend you are stuck in a giant bubble.
52. Simon says act like you are being flushed down the toilet.
53. Simon Says pretend to be a flamingo
54. Simon Says, make a fish face
55. Simon Says, waddle like a penguin
56. Simon Says stick out your tongue
57. Simon Says blow a kiss
58. Simon Says, flap your arms
59. Simon Says walk like a zombie
Simon Says Stamp
60. Simon Says pretend to walk in quicksand
Simon Says Online
61. Simon Says pretend to swim in water
62. Simon Says pretend to jump on clouds
63. Simon Says walk in slow motion
64. Simon Says sing, “Row row row your boat”
65. Simon Says twist and shout
66. Simon Says shake your whole body
67. Simon Says act like an elephant
68. Simon Says act like a monkey
69. Simon Says act like a dog
70. Simon Says act like a bird
71. Simon Says pretend to eat a banana
72. Simon Says pretend to drink a glass of water
73. Simon Says pretend to throw pizza dough in the air
74. Simon Says act happy
75. Simon Says act like you are elderly
76. Simon Says act angry
77. Simon Says tickle your toes
78. Simon Says tickle your belly
79. Simon Says pretend you smell a stinky fart
80. Simon Says act like a baby
81. Simon Says do a crazy shake
82. Simon Says pretend to take a selfie with the person next to you
83. Simon Says do a robot dance
Hard Simon Says Ideas
Ready for a challenge? If you are playing with older kids or just want to make things more difficult, these commands will do the trick!
84. Simon Says touch your head, then touch your knees
85. Simon Says jog in place then sit down on the floor
86. Simon Says do the splits (or try to)
87. Simon Says whistle
88. Simon Says do a backbend
89. Simon Says jump up and down and spin around
90. Simon Says wiggle your nose and stick out your tongue
91. Simon Says do a somersault
92. Simon Says hop on one foot
93. Simon Says reach down low and pretend to dig in the dirt
94. Simon Says touch your right elbow, then touch your left elbow
95. Simon Says do five jumping jacks and then run in place
96. Simon Says pretend to ride a bike
97. Simon Says take three jumps forward
98. Simon Says jump side to side
99. Simon Says pretend to ski downhill
100. Simon Says say “Supercalifragilisticexpialidocious” three times fast.
101. Simon Says do a cartwheel
102. Simon Says do 10 pushups
103. Simon Says point to the door and then point to the floor and then spin around
104. Simon Says touch your head, then touch your shoulders then touch your knees and then touch your toes
105. Simon Says touch your tongue to your nose
Use this list of instructions, and your next game of Simon Says is sure to be a success. Why not try them out and play right now?
Don’t forget to grab your free printable before you go!
More Kids Activities Ideas:
What are the benefits of playing Simon Says?
Simon Says is a quintessential childhood game. It is extremely flexible and can be played almost anywhere. Some of the benefits of Simon Says are that the game:
- Requires no materials, tools, or physical items
- Can be played in wide-open spaces or limited space in nearly the same ways
- Can accommodate anywhere from 2 to 100+ participants in a single game
- Can be played by participants of almost all ages
- Is screen/electronic free
- Does not require an adult to play
Beyond the simplistic nature of the game, Simon Says empowers children to become leaders in the game and understand how to communicate and enforce rules with the participants.
It teaches a variety of language skills as well as motor development skills that will help children succeed in many real-world circumstances outside the game.
Simon Says Nct Lyrics
How do you play Simon Says virtually on Zoom or Google Meet?
Playing virtually is easy and just takes a little modification. As an elementary school teacher who is leading a group of distance learners this year I have had lots of practice.
Using a tablet, phone or laptop there will be a limited viewing screen available to capture participants’ full bodies. When playing Simon Says virtually, it is best to limit the movements and commands to include body parts on the top half of your body (head to stomach).
This can add an extra challenge in coming up with Simon Says commands, but you can focus more closely on specific body parts like the face.
By focusing the commands on the limited area of the body, you will be able to more clearly see everyone playing in their square viewports and will give everyone an equal playing field depending on the space they have available around their virtual set-up.
The other challenge is how to tell when a player is out. The best way to handle this is for all the players to be standing and for the commands to be done standing, then when a player is out they must sit down. That is the easiest way I have found to tell who is still in the game and who is out.
What age is Simon Says appropriate For?
As soon as children can understand basic instructions, you can start playing Simon Says. It can be as early as 18 months, and this can be a great way to help your young toddler begin to learn many new words.
To play the game more competitively, the best age to start is around 3 years old. 3 to 4 years old children have the body control and language skills needed to start understanding the nuanced rules of the game and enjoy the competitive aspects of playing with other people.
As kids grow older, Simon Says can grow with them. By making commands increasingly challenging, silly or speeding up the pace of orders, kids through the ages of 10 or 11 may still enjoy playing Simon Says.
What are some Simon Says Strategies?
The appropriate strategies you implement in your Simon Says games are dependent on the ages of the kids participating in the game. For younger kids, the following strategies will increase the likelihood of a successful game:
- Use no more than ten different body parts in your commands
- Repeat commands often and in similar sequences
- Use basic actions in commands like jump, sit or stand
- Speak slowly and clearly
- Physically show the command you are speaking
As kids get older and master the game, you can use the following strategies to add challenges to the game:
- Speed up the pace at which commands are given
- Add layers to the commands with multiple steps or sequences
- Physically show a different command than the one you are speaking
- Say commands in a certain pattern multiple times and then suddenly change the pattern
- Include displays of emotion and other interpretive commands
Each of these strategies helps children develop different motor and language skills that will serve them beyond the realm of the game.
What skills are used when kids play Simon Says?
Playing Simon Says helps children develop many physical motor and language skills. When children play Simon Says, they learn:
- Body Awareness: The act of standing in particular positions or touching specific body parts helps children develop body awareness. Younger children begin to learn where their body parts are located on their bodies, while older children learn to gain control over their body. The mimicking of the leader provides children with a visual prompt that helps them replicate body movements.
- Sportsmanship:Learning to lose is a very important concept for children to learn. Losing occurs in many aspects of life, not just games or sports. Simon Says provides a low-stakes game where winners and losers can easily flip from game to game. You can also implement rules that empower the loser to become the next Simon, helping demonstrate that losing is not always negative.
- Following Directions: The close listening required to play Simon Says helps children learn how to follow directions. When roles are switched, they also learn how to give directions. Both roles help children learn the best ways to communicate and listen to achieve the intended action from their playmates. These are key communication skills that will serve them in many ways.
- Sequencing: For older children, you can start to add difficulty to the game by adding sequenced instructions. This helps children learn how to remember multi-step instructions and follow them in a specific order.
- Language: Children will learn a broad range of terminology regarding their body and its actions. This helps young children feel empowered to understand their body and describe the types of activities they enjoy. For older children, you can add language challenges requiring “Simon” to use commands with verbs or nouns.
The fun and learning are endless in Simon Says. Make it a staple of your home, classroom, preschool or daycare and play often. Your kids will love spending quality time with you, and you will love seeing them grow and figure out all of your best Simon Says tricks and challenges.
The Best Simon Says Ideas for Kids (preschool to tween)
Of American-English origin, Simon says denotes a children’s game in which players must obey the leader’s instructions only if they are prefaced with the words Simon says; it also denotes the command itself. The name Simon was probably chosen for alliterative effect (Simon says).
The earliest instance that I have found is the following paragraph from the column of miscellanea, All Sorts of Paragraphs, in the Boston Morning Post (Boston, Massachusetts) of 25th April 1842 (the game was already well known at that time, since it is implicitly referred to):
Simon is a great talker; sometimes he says “up,” sometimes he says “down,” and sometimes he says “wiggle waggle.” It is always cheapest to do as Simon says.
The second-earliest mention of the term is from The Pittsburgh Daily Gazette (Pittsburgh, Pennsylvania) of 6th November 1848:
The bone of contention is who shall be United States Senator? There is a Whig majority of nine on joint ballot, and Simon Cameron’s term, as Senator, expiring, his place must be filled by somebody. A propos of Simon, the chief of the Winnebago branch of the democracy—politicians say that he is shelved at last, but I scarcely believe it. A man who could exemplify in his own person the tricks and quick turns of the youth’s game of “Simon says up, Simon says down, wiggle waggle,” and go through the motions so successfully, is not to be laid out so easy. His plots and counterplots with the Shunk dynasty [flat foots] and with the Porter influence [Kickapoos,] in all of which he held his own, will form in such an event, an important page in the secret history of Pennsylvania politics.
Many subsequent 19th-century occurrences confirm the above-mentioned commands as well as their sequence. For example, the following, from The Memphis Daily Appeal (Memphis, Tennessee) of 3rd June 1873, is about three candidates during an electoral campaign and the “wires” they are “pulling behind the curtain”; all three, says the journalist, are
very capable in the art of playing “Simon says up; Simon says down; Simon says wiggle-waggle.” Each has a large constituency, who “up, down, or wiggle-waggle,” as the particular wire is pulled, and in view of the approaching canvass they are “upping, downing, and wiggle-waggling” at a fearful rate.
An article in The Oregon Weekly Statesman (Salem, Oregon) of 31st May 1871 even used the command wiggle waggle to describe one man named Simon:
Simon, not of wiggle-waggle fame.
Apparently, the noun wiggle-waggle also denoted a different children’s game. Outing. An Illustrated Monthly Magazine of Sport, Travel and Recreation (New York & London) of April 1895 published Spring in Rome, in which Leila Gittings wrote the following about foreigners buying objects at the market held on Wednesdays in the vicinity of the Farnese Palace:
When a choice is made the object is negotiated for largely by expressive pantomime. Brisk holding up of fingers and turning down of thumbs, like the children’s game of “wiggle-waggle,” forward a mutual understanding between buyer and seller.
The French equivalent of Simon says is Jacques a dit, meaning James has said.
The earliest occurrence that I have found is from L’Éducation physique au Patronage (Physical Education at the Youth Club), by Professeur H. Gasnier, published in La Vie au Patronage : Organe Catholique des Œuvres de Jeunesse (Édition pour garçons) (Life at the Youth Club: Catholic Organ of the Youth Charities (Boy Edition) – Antony: Union des œuvres ouvrières catholiques de France) of 15th November 1925:
Jacques a dit (Jeu d’observation) — Placer les élèves de telle sorte qu’on les puisse bien voir tous à la fois. Puis leur expliquer le jeu et commencer.
Le jeu consiste à faire ce qu’on commande quand on fait précéder le commandement de :
« Jacques a dit », et à ne pas bouger quand le commandement est donné seul.
Exemple : Jacques a dit mains aux hanches, Jacques a dit mains à la nuque. Fixe.
Les élèves doivent exécuter les deux premiers commandements, puisque c’est Jacques qui l’a dit ; mais il ne doivent pas bouger au troisième, car ce n’est pas Jacques qui l’a dit.
Ce jeu est à la fois très amusant et très formateur.
Quand les élèves sont très exercés, on complique le jeu en exécutant soi-même tantôt ce que l’on commande, tantôt autre chose pour tromper.
translation:
James has said (Observation game) — Place the pupils in such a manner as they can be well seen all together. Then explain the game to them and start.
The game consists in doing what is commanded when the command is preceded by:
“James has said”, and in not moving when only the command is given.
Example: James has said hands on the hips, James has said hands on the nape of the neck. Eyes front.
The pupils must execute the first two commands, since it was James who said it; but they must not move at the third, for it was not James who said it.
This game is at the same time very amusing and very formative.
When the pupils are well-trained, the instructor makes the game more complex by executing himself sometimes what he commands, sometimes something else to deceive.
The French novelist and critic Paul Bourget (1852-1935) mentioned the game in Le Louveteau (The Cub Scout – Paris, 1932):
« Un Jacques a dit… » Ce terme sibyllin désignait un des exercices favoris des louveteaux. La cheftaine leur crie : « Jacques a dit… » et ordonne un geste : s’asseoir, lever le bras, ouvrir la bouche, puis brusquement elle commande un autre geste, mais sans le précéder du « Jacques a dit » [&c.].
translation:
“A James has said…” This sibylline term designated one of the Cub Scouts’ favourite exercises. The captain cries out to them: “James has said…” and orders a gesture: to sit down, to raise the arm, to open the mouth, then suddenly she orders another gesture, but without preceding it with the “James has said” [&c.].